The Bard’s Tale (reboot)
★★★☆☆
While I liked the attitude and metatextual humor — the main character gets into arguments with the narrator, and points out odd coincidences that only make sense in video game logic… and there are a number of references to The Princess Bride in a game in which Cary Elwes voices the main character — it was also annoyingly linear. The whole game felt like one long railroad.
Admittedly the original games didn’t have much in the way of side quests, but they felt more expansive, particularly the first two in which every dungeon level was built on a 22×22 grid. You could really explore the levels, while most of the dungeons in this game are essentially start at point A and work your way to point B, hacking up two types of monsters along the way.
Update: The newer Bard’s Tale IV is much more an update of the original gameplay!
non_seqvitvr
Omg… first time I saw that bard’s graphic, it was on a greenscreen, and the fact that his fingers strummed the lute and his mouth moved up and down was considered “cutting edge graphics”. Good memories, Mindblading hundreds of berzerkers into oblivion…
You’re right though, the old games seemed a lot more expansive, despite the reality of their small size. There was a bigger wealth of imaginative possibility in those old games. Text battles turned into epics in your head, with just enough detail to keep track of but not so much you were overwhelmed or jaded. In your mind, characters bantered with each other in fresh new ways, every adventure.
I guess this is like old folks going on about how much they liked Golden Age Radio (conveniently omitting all the Camel “T-zone” ads.)
Other things that made those games feel bigger — did you actually finish the original BT games before getting the clue book? (Before the Internet made those either glossy or obsolete). A story where you haven’t gotten to the end is endless, in a way. Also, in grid-based games you could get from one end of town to another in maybe 35 keystrokes… all that new 3D art is snappy to begin with, but once you’ve taken twenty-thirty minutes to go past it a few times (twice even, for some people) it pales quickly. Big ==> boring, there.
Should play the new one soon though, funny is good too.