Kelson Reviews Stuff - Page 30

Flash: Stop Motion (Audio)

Mark Schultz

Album cover: Painted close-up of the Flash's torso while running, motion blur added.

Album cover: Painted close-up of the Flash's torso while running, motion blur added.I’m not big on audiobooks, but I picked up a DC Comics-related Humble Bundle a few weeks ago and I “read” The Flash: Stop Motion by Mark Schultz. It’s kind of odd listening to a “Graphic Audio” adaptation (A movie in your mind!) of a prose novel based on a character who usually appears in visual media, but the full cast, sound effects, and music help to make up for the lack of actual visuals that I’ve found tends to hamper prose stories about superheroes.

I read the book when it came out in 2004, and I’d forgotten enough for it to be more-or-less “new.” It’s set during the Wally West/Keystone City era when the Flash’s identity was still public knowledge and he worked with Detectives Chyre and Morillo. A super-speed killer has been attacking people in the Keystone/Central area. Not only is it faster than the Flash, but every time it strikes, bits of other universes bleed into our own. Wally has to discover the nature of this “superluminoid,” its surprising connection to the West/Allen family, and unlock a potential beyond the speed force in order to stop it.

The familiar characters are handled well, and the concepts behind the superluminoid, quantum warriors and the Seventh Singularity are intriguing. It’s the kind of thing you’d expect from Grant Morrison or Warren Ellis as they take on super-speed, the metagene, the speed force and quantum physics. The ideas still hold up, and I think it would be fascinating to explore them further, though in the long run they would unbalance the Flash’s already over-powered abilities.

There are a few continuity issues that bugged me at the time I first read it. A lot of the story hinges on Iris and Wally being blood relatives, for instance, which they weren’t pre-Flashpoint. Those don’t bother me anymore, partly because continuity has been remixed so many times and partly because I’ve mellowed on that sort of thing. Though I still have trouble with the opening scene where the Flash is treading air to “fly” with the JLA. (And then there are oddities like the fact that the entire Justice League is in several scenes, but only Wonder Woman gets a detailed description. Hmmm…)

The audio adaptation works well. It’s got a full voice cast and sound effects in addition to the narration. Some of the voices work better than others, and some just don’t fit my head-voice for the characters. (Chyre, for instance, sounds more gravelly and world-weary in my mind than this version.) They really make use of effects and music in the battle sequences, though some of them might work better with headphones than listening in a car. I found it hard to pick out the words in the action scenes because there was so much going on. And some of the conversations that work in print go on way too long in audio.

The novel is worth reading, and the audio is worth listening to. Now I’m curious to hear how Graphic Audio adapted Infinite Crisis, 52 and Final Crisis.

I think I’ll skip Countdown, though.

Update 2020: None of the DC Comics adaptations are available on Graphic Audio’s site anymore. I’m guessing the license expired or something.

Head On

John Scalzi

★★★★★

The sequel to Lock In is a fast read with an interesting mystery, fun characters, and intriguing concepts. More than the first book, it fully explores the societal impact of both large scale lock-in and the technology used to deal with it.

It continues with the POV of locked-in FBI agent Chris Shane, this time investigating the death of a locked-in athlete.

In this near-future, 10% of the world’s population have been locked into their brains by a pandemic. Virtual reality and remote robot piloting enable them to interact with the world, and there are even specially designed “threeps” (named after a well-known droid) for different tasks. Among them: the battle threeps used for a sport more violent than could be played with real human bodies.

Hadens spend most of their lives interacting through simulations or mechanical avatars, which changes a lot about identity presentation, travel, location, disability and prejudice. It’s the kind of thing that might be nodded to in another book that wanted to focus on the technology, but all these implications are woven throughout the story and key to a lot of it.

Ready Player One

Ernest Cline

★★★☆☆

I read this when it was new, and thought it had some interesting ideas and was a fun trip down memory lane. But over time I kept seeing people point out problems, and I’d think back, and realize, yeah, there’s not a whole lot of substance there, and it’s got some serious issues.

Didn’t bother with the movie.

Back then, the nostalgia and scavenger hunt were enough for me. Now, not so much.

Solo: A Star Wars Story

★★★☆☆

Solo isn’t high art, and it’s got some rough edges, but it’s a fun ride. Star Wars movies from The Phantom Menace onward have been trying to be serious with a side of adventure and comic relief, not trying to be adventures that also have something to say.

That said, I liked The Last Jedi more than The Force Awakens, so YMMV.

Chess in Concert: Post-Cold War Edition

★★★★☆

Close-up of a chess board from right next to one of the pawns.

The cold-war musical Chess works surprisingly well set in the present day.

UCI Drama’s production is a concert staging of the show, with the orchestra and choir onstage, and the actors carrying handheld microphones with minimal props. It works well, especially for the more 80s-pop numbers like “Nobody’s Side” and the big ensemble songs like “Merano” and the chess games, though it gets a little awkward when the characters are singing to each other with microphones. (The show features two competing styles of music, achingly 80s and classical musical theater.)

The show’s structure is fluid, with vast differences between the original London and Broadway versions and later productions, and just about every version tweaking the story and moving songs around. This version largely follows the London stage version, with a few key changes:

  1. It’s set in the present day. This updates the USSR to Russia and drops the CIA vs KGB elements of the background game played between Walter and Molokov. Florence is the daughter of Hungarian refugees, rather than a former child refugee herself (Budapest 1956 is the only fixed date in the story.) The political stakes may be a bit lower, but the personal stakes work just as well.
  2. Several roles have been recast as women, including Molokova and the arbiter, which makes the show even more “alto-licious” (as Katie puts it).
  3. The second act drops a lot of the connections between songs (it is done as a concert, after all), which means you don’t see the breakdown of Anatoly’s and Florence’s relationship, or Anatoly cracking under the pressure, until he finds his “one true obligation.” You get the before and after but not the process.

The performances were all solid, with Molokova in particular as a standout.

I’m still not sure how well “Someone Else’s Story” works for Svetlana, but that ship has sailed. And “One Night In Bangkok,” despite being instantly recognizable to anyone who lived through the 80s, is cringe-worthy now. For this production they downplay the stereotyping by playing up the fact that it’s seen through the perspective of a total lout (Freddie). It’s still cringe-worthy, but at least it’s a character statement rather than a narrative one.

Tagged: Benny Andersson · Björn Ulvaeus · Chess · Cold War · Musicals · Tim Rice · UCI
Theater,