WonderCon’s first year in Anaheim* was a lot of fun despite the rain and wind. I actually enjoyed it more than the last one I attended in San Francisco (WonderCon 2010). Partly that’s because a lousy trip into SF soured my mood, and partly it’s because I spent all three days at the con this year, but it’s also because this year’s con had everything I’ve come to expect at a WonderCon, with more space, so the crowds never got unbearable.
»Skip to the photos if you’re so inclined.
There was a very strong comic book focus to the con, maybe not so much as at Long Beach, but all the major comics publishers were there, plus many of the minor ones. I was surprised to find webcomics wrapped around the large-press area and not hidden off in a corner. The small press and Artist’s Alley areas were huge (especially when compared to Wizard’s Comic Con in the same hall two years ago). And there were comic book dealers all over the place.
The only real complaint I had about the layout was that it seemed a bit haphazard. Marvel, IDW, and DC were front and center, but Studio Foglio and the Winner Twins were stuck in between IDW and DC. Zenescape was off in a corner rather than being clustered with fellow indies Archaia, Aspen and Avatar. And when I say the comic dealers were all over the place, I mean scattered all over the place.
The rest of the convention center was being used by a girls’ volleyball tournament and a cheerleading competition. I was encouraged by the fact that the players were just as interested as the fans in taking photos of and with the people in costumes, from Captain America and Bucky through Optimus Prime.
*They’d like to return to San Francisco after Moscone Center’s renovations are done, but that’s still up in the air.