I was amused to find that Serenity, a restaurant first spotted in 2012 during the Firefly 10th Anniversary, is now known as Strider’s. Different verse, but still matches a well known SF/F name.
Five years ago:
I was amused to find that Serenity, a restaurant first spotted in 2012 during the Firefly 10th Anniversary, is now known as Strider’s. Different verse, but still matches a well known SF/F name.
Five years ago:
Comic-Con International was a lot more fun and a lot less overwhelming than usual this year.
Maybe it’s because we skipped the busiest day to go the San Diego Zoo. Maybe it’s because we picked our battles on what we tried to do. Maybe it’s because last year we crammed the whole experience into a single day, and having three days felt like a luxury in comparison. Or the fact that the logistics of getting to and from the con were so ridiculously complicated (more about that later) that they made the convention seem relaxing.
Whatever the reason, the floor did seem a bit less crowded this year. Both of us remarked on the fact that we never felt trapped as we usually feel on the busiest days.
(Skip to the photos if that’s what you want.)
Thursday was the day I spent mostly on the floor, exploring. I hit the usual haunts: DC Comics, Sideshow Collectibles, Studio Foglio. DC was really plugging their upcoming fighting game, Injustice: Gods Among Us.
Sideshow seems to be displaying more figurines (and a wider variety) every year. Their Lord of the Rings figurines are absolutely incredible. Though I’m not sure what the target audience is for the life-sized Han Solo in Carbonite or Boba Fett. I can’t see putting one of those in my living room. They also had a very cheesecaky Poison Ivy statue. I overheard someone saying they couldn’t see themselves buying it because it would be like having that lamp in A Christmas Story. At another booth I discovered that you actually can buy that lamp.
This year, we approached Comic-Con International a bit differently than usual. For the last seven years we’ve been staying in town for all four days. With the baby, we decided to do Comic-Con 2011 in just one day. So we left him with relatives and took the train down to San Diego for the day. We arrived in town about 9:00, walked down to the convention center, and had our badges just after the floor opened at 9:30.
(Full photo set on Flickr, Flash-related coverage on Speed Force.)
Planning a trip to Comic-Con is always about trade-offs. It’s so big that you can’t see everything, and there are so many events going on that you can’t attend them all. With four days, there’s some wiggle room. With just one, it seemed like I was constantly thinking about those choices.
One of the first choices I made: No news panels. I could get that the next day online (and did). I wanted to focus only on what was unique to the con: exhibits, meeting people, the art show, etc. Basically, I wanted to experience as much of San Diego Comic Con as I could in one day.
Katie decided to pick two things and build her day around them: visiting The Field, an Irish pub our friend Sean introduced us to a few years ago, and seeing the new Thundercats screening. Continue reading
Serious stuff (news, usability, history, etc.):
And not so serious:
Castle as a “space cowboy” – “Didn’t you wear that, like, 5 years ago?”
They so should have called this episode “Castle-vania!”
Let’s play a game! It’s called: Count the Serenity/Firefly references in this Matthew Clark cover for Manhunter #36!
You’ll have to click on it for the larger version to see some of them.
Apparently the movie industry is trying to come up with an ad campaign to get people back into theaters. The LA Times doesn’t seem to take the idea terribly seriously, as they’ve suggested the slogan, “Movies: Just like DVDs, but Larger.” Meanwhile, theaters and studios are blaming each other for the decline in attendance:
Theater owners blamed Hollywood for making inferior (and overly long) movies, studios worried that theaters were turning the multiplex (with its barrage of pre-show commercials) into as much of an ordeal as an escape.
How do you figure out who’s right? Oh, wait, that’s easy: Both of them.
Make better movies, and more people will brave the long lines, high prices, 20 minutes of annoying big-screen commercials, 15 minutes of previews for movies that aren’t terribly interesting, people yakking on cell phones, people narrating the entire @%!# movie for their friends 30 seconds ahead of the action, etc.
Clean up the theater experience, and people will be willing to go for movies that look kinda interesting instead of really interesting.
It’s not just the big screen and immersive sound. Watching Serenity at home lacked the intensity of watching it in a theater full of fans (even the second time, when we knew what to expect). Neither canned laughter nor a studio audience can compare to dozens or hundreds of people laughing together in the same room. And it’s hard to match the collective “Oh, $#!7” that swept the theater in each showing of Return of the King when Shelob showed up again after Frodo thought he had escaped. The communal experience strikes a chord that you just can’t reach with a couple of people and a TV set.
People who talk through the entire movie aren’t just distracting you from the movie, they’re interfering with that communal experience. There’s only so much theater staff can do, short of kicking people out, but at least we know in the future they’ll get to inhabit a special level of Hell. 😈