I spent the first Saturday of November in Long Beach for the fourth annual Long Beach Comic and Horror Con. Despite the name change last year, the show remains focused on comics, and horror feels like an afterthought tacked on to fit with the Halloween timing of the show. (It makes me wonder whether they’ll return to the original name next year, when it’s held at the end of November.)

Venue & Layout

There were four or five Star Wars-decorated cars outside the lobby and one Teenage Mutant Ninja Turtles van. I was way too amused by a convertible, tricked out to look like it had starfighter engines and gun emplacements, on display with a Yoda statue in the passenger seat. (I figure Jedi don’t ride shotgun, they ride lightsaber.)

Yoda Is My Co-Pilot

On the main floor, Artist’s Alley continues to be the centerpiece, both literally and figuratively. SDCC has been shoving the artist’s tables off to one end of the insanely-long hall, Wizard tends to put them in the back, and I hear NYCC put them in a different hall entirely (not quite behind a door labeled “beware of the leopard”), but Long Beach has always made a point of putting them right in the center. Publishers at the front, fan groups at the back, dealers to the sides, all wrapped around the artists.

Way in the back, past the fan groups, there was a laser tag arena and a roller derby course (marked on the floor in tape. The derby replaced the wrestling ring they had the first couple of years. For some reason Chevrolet was plugging the Volt (so to speak) in one corner. The roller derby makes sense in the same way as the wrestling does (garish costumes, code names, and violence), but I couldn’t figure out the Volt. Continue reading

Chicon 7Our family vacation this summer was a trip to Chicago, partly to sightsee, partly to catch up with my brother and sister-in-law, and partly to attend this year’s Worldcon, a.k.a. Chicon 7.

What’s a Worldcon?

I grew up going to sci-fi/fantasy conventions, but over the last decade I’ve mostly been going to comic cons of one sort or another. The World Science Fiction Convention is a more literary and, in some ways, academic con than the glitzier media cons like Comic-Con International, or the celebrity-oriented cons like Wizard World. The guest list is more focused on writers than on actors or media personalities, and panels tend toward discussions rather than announcements.

Worldcon itself travels around from year to year, essentially a convention franchise where members of one year’s convention vote on who gets to put on the con two years from now. Last year it was in Reno. Next year it’ll be in San Antonio, Texas, and in 2014 it’ll be in London. Certain elements remain constant — there’s always a masquerade, an art show, a Regency Dance, and of course the Hugo Awards — but the tenor of the con can change wildly from one year to the next.

Chicago River at Night

Lead-Up to the Con

We flew into Chicago the weekend before the con, met up with my brother and sister-in-law (who were also attending the con), and spent the next few days sightseeing before the convention started on Thursday. We explored the nearby area, took day trips out to the Lincoln Park Zoo, Museum of Science and Industry, had some real Chicago pizza (this is important, after all), and made a point of getting up to one of the tallest buildings’ observation decks. (We picked the John Hancock building over Sears Tower, mainly because it was closer when we decided to do it.)

There was an allergy close call the first night there, which put us on alert for the rest of the week. And we all picked up a cold: I got it first, on Tuesday, then J on Thursday, then Katie on Friday, then Marti. You’re supposed to get the con crud after the convention, right? Continue reading

We attended Planetfest in Pasadena yesterday. It’s still going on now, a two-day event by the Planetary Society timed to match tonight’s landing of NASA’s Curiosity space probe on Mars.

Inflatable mockup of the Curiosity Mars rover.

I wasn’t really sure what to expect, but it was basically a bunch of space enthusiasts and people in the industry. SpaceX has a mock-up of their crew capsule, and other sponsors had exhibits with things like space plane mock-ups or geological drills. There was a life-size inflatable model of the Curiosity rover. There was a single track of programming with speakers on topics from the actual science of Martian exploration to the question of just why we explore space in the first place. Katie caught the Sally Ride tribute while I walked J around the exhibits, and we both watched Bill Nye’s talk about “Our Place in Space,” which he finished up with a fun science demonstration featuring liquid nitrogen marshmallows, gas toruses, a candle, and Robert Picardo.

SpaceX crew capsule mock-up.

The exhibits for “kids of all ages” turned out to be for kids from 4 on up. J wasn’t really interested in the Martian soil uplift demo, or the dirty snowball CO2 comet demo, but he liked watching the Xbox Mars Lander game, and he was fascinated by the robot that picked up and tossed basketballs. He had fun hanging out with grandma and grandpa, at least, and playing with a magnetic meteorite. (The tiny fragment of verified Martian meteorite was carefully mounted on a slab with plastic wrap to protect it from skin oils, but they had a couple of non-valuable rocks that you could pick up and hold.)

A robot that plays basketball.

A family friend invited us to the after party at the mall across the street. It was divided into two main areas: the sci-fi-themed dance floor out on the plaza, and a set of tables on the terrace above for the sit-and-talk crowd, where the main event was a participatory art project: A group had set up one blank postcard for each day of Curiosity’s journey from Earth to Mars, and was asking attendees to draw what they imagined the probe would write home about.

Planetfest party at Paseo Colorado in Pasadena

LEGO Comic-ConComic-Con International was a lot more fun and a lot less overwhelming than usual this year.

Maybe it’s because we skipped the busiest day to go the San Diego Zoo. Maybe it’s because we picked our battles on what we tried to do. Maybe it’s because last year we crammed the whole experience into a single day, and having three days felt like a luxury in comparison. Or the fact that the logistics of getting to and from the con were so ridiculously complicated (more about that later) that they made the convention seem relaxing.

Batgirl (Cassandra Cain)Whatever the reason, the floor did seem a bit less crowded this year. Both of us remarked on the fact that we never felt trapped as we usually feel on the busiest days.

(Skip to the photos if that’s what you want.)

Thursday was the day I spent mostly on the floor, exploring. I hit the usual haunts: DC Comics, Sideshow Collectibles, Studio Foglio. DC was really plugging their upcoming fighting game, Injustice: Gods Among Us.

LOTR FigurinesSideshow seems to be displaying more figurines (and a wider variety) every year. Their Lord of the Rings figurines are absolutely incredible. Though I’m not sure what the target audience is for the life-sized Han Solo in Carbonite or Boba Fett. I can’t see putting one of those in my living room. They also had a very cheesecaky Poison Ivy statue. I overheard someone saying they couldn’t see themselves buying it because it would be like having that lamp in A Christmas Story. At another booth I discovered that you actually can buy that lamp.

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WonderCon’s first year in Anaheim* was a lot of fun despite the rain and wind. I actually enjoyed it more than the last one I attended in San Francisco (WonderCon 2010). Partly that’s because a lousy trip into SF soured my mood, and partly it’s because I spent all three days at the con this year, but it’s also because this year’s con had everything I’ve come to expect at a WonderCon, with more space, so the crowds never got unbearable.

»Skip to the photos if you’re so inclined.

There was a very strong comic book focus to the con, maybe not so much as at Long Beach, but all the major comics publishers were there, plus many of the minor ones. I was surprised to find webcomics wrapped around the large-press area and not hidden off in a corner. The small press and Artist’s Alley areas were huge (especially when compared to Wizard’s Comic Con in the same hall two years ago). And there were comic book dealers all over the place.

The only real complaint I had about the layout was that it seemed a bit haphazard. Marvel, IDW, and DC were front and center, but Studio Foglio and the Winner Twins were stuck in between IDW and DC. Zenescape was off in a corner rather than being clustered with fellow indies Archaia, Aspen and Avatar. And when I say the comic dealers were all over the place, I mean scattered all over the place.

The rest of the convention center was being used by a girls’ volleyball tournament and a cheerleading competition. I was encouraged by the fact that the players were just as interested as the fans in taking photos of and with the people in costumes, from Captain America and Bucky through Optimus Prime.

*They’d like to return to San Francisco after Moscone Center’s renovations are done, but that’s still up in the air.

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With all the talk of Comic-Con International moving out of San Diego someday, it was pretty much impossible not to consider this weekend’s WonderCon as a test case.

The Anaheim Convention Center definitely has the floor space. WonderCon used about 1/4 of the main floor this weekend (all of Hall D, unlike Wizard in 2010, which only used about half to two-thirds of it), not counting registration downstairs.

Rooms for programming might be a problem. As near as I can tell, WonderCon used all the meeting rooms on level 2, and the large ballroom that takes up most of level 3. The Arena might be a good replacement for San Diego’s Hall H, but for the smaller panels they’d have to spill over into the nearby hotels. Fortunately, those hotels are next to the convention center, not at opposite ends or across a railroad like in San Diego.

Parking was the major breakdown this year, and Comic-Con will need even more. (I’d guess a lot of the people at the volleyball and cheer competitions were staying in hotels from out of town, or bused in from closer schools.) I suspect if they can use the stadium lot all four days and direct people to it clearly (including signs between the freeway and convention center letting people know that the convention lot is full, and accurate directional signs all the way to the stadium lot), it will probably be all right.

Food could be a problem, but it’s easily solved by bringing in food trucks or encouraging people to walk a few minutes. You know…like we do in San Diego. (Though hotel restaurants and a half-empty mall have nothing on the Gaslamp District.)

Hotels, to me, are the biggest open question. Most of the pro-Comic-Con-in-Anaheim articles I’ve seen sort of gloss over the fact that Disneyland is right across the street, or use it to bolster the claim that there are lots of hotels.

But you know, Disneyland visitors are going to be using those hotels, too. Especially during the height of summer.

Update 2017: The convention center is building a whole new wing with 200K more square feet. WonderCon is now using 3/4 of the main floor for the exhibit hall, the remaining section for registration, and programming is spilling over into the Hilton. There are a lot of new hotels in the same block and the next one over. Restaurants are about the same, but they’ve brought in more food trucks every year. Parking’s still a problem, though.

Banner: Comic-Con International

If you’re trying to get a message out, or provide a service, analytics are great. They tell you what’s working and what’s not, so you can focus on what does work. Unfortunately, when it comes to email, a lot of organizations use a third-party click-tracking service, which registers which mailing the user clicked on, then redirects them to the real website.

Why do I say unfortunately?

Because it’s what phishing does: Sets up a link that looks like it goes one place, but sends you somewhere else instead. In the case of a legitimate email with a click tracker, you end up at the real site eventually. In the case of a phishing message, you end up at a fake login page that wants to capture your username & password, or a site with drive-by malware downloads. Using this technique in legit mail trains people to ignore warning signs, making them more vulnerable to the bad guys. And it makes it harder for security software to detect phishing automatically.

Now add another reason: You don’t control that click-tracking service, so it had better be reliable.

That’s what happened with Comic-Con registration today.

Getting tickets to San Diego Comic-Con used to be a breeze, but last year the system broke down repeatedly. It took them three tries, with multiple handlers, to open a registration system that didn’t melt in the first few minutes.

A few days ago, Comic-Con International sent out a message with the date and time registration would open, and a link to where the page would be when it went live. They went to a lot of trouble to make sure their servers could handle the load, as did the company handling registration. They built a “waiting room” to make sure that people trying to buy tickets would get feedback, and get into a queue, when they arrived, but could still be filtered into the registration system slowly enough not to overwhelm it.

The weak link: The click tracker.

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