Over the years I’ve written a lot of troubleshooting posts on my blog, describing problems I’ve run into and how I solved them in hopes that other people with the same problems might find it helpful.

I’m starting to collect them on a mini-site that’s not a blog: Hyperborea Tech Tips. Read more…

A Minecraft farmer-type villager standing inside the composter, with his crops nearby.

The latest Minecraft update, “Village and Pillage,” has completely revamped villager professions and trading, and made major changes to the village structures as well. Each profession now has a work site defined by a block like a stone cutter, or a loom, or a composter, etc. and unemployed villagers will try to fill jobs based on what’s available.

Now, Minecraft has always been (in my experience, anyway) pretty good about upgrading existing worlds as the game engine changes.

  • Unexplored areas will generate using new rules.
  • Previously explored areas will remain the same, except…
  • Specific blocks will convert as needed (ex: if you built a generic wooden fence before they introduced fences for each type of wood, it will convert to an oak fence.)
  • All areas will start operating on new rules.

Normally this works great! But can you see the problem with villages?

Yeah. The villagers operate on the new rules, which means they need work sites to do their jobs, but the existing villages were built without any workstations.

So the village near my current base suffered an economic collapse, or perhaps an attack of existential mass ennui, leaving every villager unemployed.

Fortunately, all the new workstations are craftable. Even the ones that the player can’t use yet. So I spent some time on the wiki, writing down the ingredients I needed, went back to my base, crafted all of the ones I could, and started placing them around the village.

And it worked! Pretty soon I was able to trade with a farmer, librarian, fisherman, butcher, cartographer, etc. I’m still waiting for some of the unemployed villagers to pick up jobs. Maybe they need to actually walk close enough to the job sites or something?

Anyway, here’s the list of ingredients I put together based on the wiki article on villagers. You can get the crafting recipes from the wiki or in the game from the recipe book:

Minecraft Villager Job sites

Job Site Block Profession Ingredients
Blast furnace Armorer 5 iron ingots, 1 furnace, 3 smooth stone
Smoker Butcher 4 logs, 1 furnace
Cartography Table Cartographer 2 paper, 4 planks
Brewing Stand Cleric 1 blaze rod, 3 cobblestone
Composter Farmer 4 fences, 3 planks (Java) or 7 planks (Bedrock)
Barrel Fisherman 2 wooden slabs, 6 planks (Java) or 2 wooden slabs, 6 sticks (Bedrock)
Fletching Table Fletcher 2 Flint, 4 planks
Cauldron Leatherworker 7 iron ingots
Lectern Librarian 4 wooden slabs, 1 bookshelf
Stonecutter Mason 1 iron ingot, 3 stone
Loom Shepherd 2 string, 2 planks
Smithing Table Toolsmith 2 iron ingots, 4 planks
Grindstone Weaponsmith 1 stick, 1 stone slab, 2 planks

(Yes, a few of these are actually different in Bedrock Edition and Java Edition! I don’t know why Mojang would deliberately introduce differences in something as basic as crafting recipes, but apparently they have.)

Depending on how you play the game, you may never need to do this. If you generate new worlds all the time, or if you’re happy to just pull up stakes and move to a new area in the same world, you’ll encounter the updated villages to start with. But if you play like I do – explore the same world slowly, digging in, building up and establishing bases as I go – you’ll be glad to know that this works to manually upgrade your villages.

Last week I finished re-reading Les Misérables. I’ve been working on this off and on for most of the year, taking breaks to read other books along the way. I don’t feel finished yet, though, because I set myself the challenge of commenting on the whole thing as well, and I’m way behind on that.

Les Miserables Book Movie Tie-In CoverI learned three nice things about the Kindle movie tie-in edition of Les Misérables today:

  • It’s only $3.
  • It’s the same translation (Norman Denny, 1976) that I’ve been reading from a big stack of paper.
  • Page numbers match the print edition I’ve been reading, at least where I’ve spot-checked.

This will be great for times that I don’t want to lug around the brick, or that I’m out and about and want to work on my next article, or that I planned on reading something else and changed my mind.

Continue reading…

I found this funny review of Les Miserables (the book) [ack! link deleted!] on GoodReads via Kobo. It’s been 20 years since I read it myself, but it rings true.

…you will not read the abridged version. Don’t you dare. Don’t even think the word “abridged.” Yeah, I know, Victor Hugo frequently turns away from the main narrative to focus on side characters, historical events, religion, philosophy, and other subjects. That’s why this isn’t called “Jean Valjean’s Excellent Adventure.”

The review even mentions the Paris sewers. Because, really, it would have to.

The crazy thing is that, after seeing the movie, digging out my own review of the new stage version, and stumbling on this review of the book…I’m starting to consider re-reading the novel. Because obviously I have gobs of spare time and no new books to read. And at 1200 pages, it’s only 1 1/3 times as long as A Memory of Light! By page count, anyway. It’s not as if the Les Mis edition I have has tiny type, making those page counts not comparable. And it’s not as if Victor Hugo’s prose is that much denser than Robert Jordan, right?

*sigh*

If I do this, it’s going to take me months.

On the other hand, Katie suggested I could live-tweet the re-read. It would be slow, but hey, it could be interesting.

Hmm…

Update: I’m moving forward with the re-read and online commentary!