This year at WonderCon (April 18-20) was the year that I missed a lot of things. It’s not at the SDCC level where you have to assume you won’t get to what you want unless you’re really lucky, or deliberately go for the less popular events. Even if you’re at the very end of a long line, or arriving five minutes before, you might still make it into the room. Mostly, I got there late two days out of three, and spent most of Saturday finding things for a three-year-old to do (more about that later).

WonderCon is settling in at Anaheim. The crowds are coming even on Friday, and parking…well, it’s not perfect, but it’s better than the first year, when they sent people out to Anaheim Stadium for overflow, and a lot simpler than San Diego’s collection of dozens of tiny parking lots scattered around downtown. After the first day following signs from lot to lot to lot, I just went straight to the Garden Walk structure for the next two days. It’s a bit of a hike, but not much worse than parking at the far end of the Toy Story lot, and the time you save waiting to get into the lot will probably make up for the extra 5-10 minutes on foot. (But if you leave the con before sunset, make sure you walk out to Katella along the convention center, where there’s shade, and not along Harbor, where there’s a wide street to let the sun reach you and a wall to reflect the heat right at you.) Continue reading

I was reading up on wearable computing today, and with the SDCC badge presale looming, I found myself wondering whether a smart watch would be useful for Comic-Con.  (No plans to actually buy one, I’m just thinking.) I don’t normally wear a watch these days, but it does get annoying to have to reach into my pocket when I want to check the time. For this reason, I make a point to wear a watch at conventions so that I can see the time at a glance and avoid missing events or meetup times.

So, keeping in mind that the current generation of smart watches (Pebble, Galaxy Gear, etc.) mostly pair up with a phone to do the heavy lifting…what might a smartwatch do better for a con than a phone (or a regular watch)?

1. Messages. Between the noise and the walking, it’s already too easy to miss calls or even texts when you’re out on the floor of the convention. It’s easier to notice a buzz on your wrist than a buzz in your pocket, and less intrusive to glance at your wrist to see if it’s something urgent when you’re interacting with people in the real world. You can also tell instantly when you’re crowd-weaving to meet someone whether that text they just sent is “I’m here,” “Running late,” or “Change of plans, meet me at Hall G lobby.”

2. Schedule reminders. Put the event, time, and room number on the screen. How to make it more awesome: pull down the floorplan and use your location to calculate how long it’ll take to get there, and notify you far enough ahead of time that you can make it, Google Now-style. This is more useful for smaller conventions or at least smaller panels at SDCC, since the big ones require you to line up way ahead of time anyway.

3. Wi-Fi hotspot detector. Even if the watch doesn’t support wi-fi, your phone does, and it can ping the watch to let you know.

4. Breaking news alerts. Ironically, I feel like I miss more news when I’m at Comic-Con than when I’m following along from home. This would have to be very well filtered in order to be useful without pulling you out of actually experiencing the convention.

A step counter would be interesting, but I can probably find an app for my phone.

I doubt I’d use a wrist-mounted camera like the one on Samsung’s Galaxy Gear much. Google Glass would be more practical for the blink-and-you’ll miss-it moments, and if you have time to compose a shot, you have time to pull out a phone or dedicated camera. OTOH, a wrist camera is probably a little less creepy than Glass. (On the gripping hand, maybe not.)

Of course the absolute best use of a smartphone at Comic-Con:

5. Get one that can actually handle calls, and wear it with a Dick Tracy costume.

What uses can you think of?

SDCC is moving to lottery-based pre-registration for 2014 to even out the crush of everyone hitting the site in the first 10 seconds after launch. Instead of first-come first-serve, you sign in anytime within a window and it randomly assigns your place in line.

Looking back, the turning point for crowds and being able to get into SDCC and specific events was in 2007. That’s the first year that large numbers of people were shut out of major panels, and camping became a big issue, and line management became a total nightmare.

Or maybe 2006, the first year that hotels sold out in a single day.

Originally published in a Reddit discussion on the new pricing and limits.

I think we’re at the point where there just is no good way to handle the demand. A lottery — or rather, a pair of lotteries, one open to past attendees and one open to everyone — may very well be the least-bad option for now.

Originally published as a comment on SDCC Blog’s discussion of the change.

Publisher’s Weekly reports that WonderCon still wants to return to the Bay Area, but that the limiting factor is scheduling.

  1. A convention needs additional days at the convention center to set up and tear down the event. So for a 3-day weekend event, they need to be in Wednesday or Thursday through Monday.
  2. They’ve been trying to avoid conflicting with other big comic conventions, specifically C2E2 in Chicago and Emerald City in Seattle. I remember one year they were the same weekend as MegaCon, but it was all the way on the East coast, so the two events were drawing from a different pool of guests and attendees.

With Moscone basically the only convention center in the area that’s big enough, their options are limited.

WonderCon’s last year (so far) in San Francisco was 2011. C2E2 launched in 2010, and grew to 41,000 attendees in 2012 and 50,000. Emerald City has been around for a decade, but expanded dramatically over the last few years, jumping from 13,000 attendees in 2009 to 32,000 in 2011. This year, all three cons* were in the 53-56K range.

The other shows’ explosion in size coincides with WonderCon’s move out of San Francisco. Both shows were already growing before WonderCon moved to Anaheim, so while I’m sure some former regulars decided to go to Emerald City instead, I doubt it accounts for the bulk of the growth. It makes me wonder (no pun intended) whether WonderCon might be facing similar scheduling conflicts even if it had stayed in San Francisco back in 2012.

If they do have to go up against another high-profile convention, it’s going to be one of those damned-if-you-do, damned-if-you-don’t situations. My feeling is they’d be better off scheduling for the same weekend as C2E2, since Chicago’s three times the distance and two time zones away. Sure, it could be seen as a proxy battle between the NYCC and SDCC juggernauts, but it would play better than looking like they’re stepping on the little guy.

*I couldn’t find figures for ECCC 2013, but Wikipedia cites 53K in 2012, and they’ve been growing every year. C2E2 2013 was 53K, and WonderCon’s site cites 56K for 2013.

Jurassic Park SUVComics, costumes and cars…writers and artists…Young Justice and scenery by the sea. I had a good time at Long Beach Comic and Horror Con on Saturday, though I felt like something was missing. At first I wasn’t sure what, but by the end of the day I realized two things:

  1. I didn’t have any real goals for the convention, which was why it felt so aimless.
  2. I wished I had time to come back for a second day to do the things I thought of late in the afternoon.

Skip to the photos if you want, or read on.

The con is starting to feel like two conventions. No, not comics and horror. Five years on, it’s still the most comics-focused “comic con” I’ve attended. I find myself wondering why they still have “Horror” in the name. No, the two cons are: costumes in the lobby and around the edge of the main floor, and books-and-art inside. There were cosplayers I saw repeatedly in the lobby and wondered whether they ever managed to make it downstairs at all. Continue reading

WonderCon has officially announced that they’re returning to Anaheim in 2014 for a third year, from April 18-20. It’s turned out to be a good venue for the convention, especially if they can work the remaining kinks out of parking next year, and it means it’s easy for us to attend, since it’s close enough for us to commute. (That really takes some of the pressure off of trying to get tickets for San Diego, too.)

Still, I hope they find a way to move back to the Bay Area soon. I attended three years at the Moscone Center when it meant traveling (it probably helps that we have family and friends in the area to visit on the way up and back), and while the show still feels very much like part of the same family, it does feel like a slightly different show. I was in San Francisco on a business trip last week, and when I realized I was in the neighborhood, I just had to stop by Yerba Buena park and the Moscone Center for old time’s sake. Continue reading

It’s looking more and more likely that WonderCon will be staying in Anaheim again for 2014. That makes it easier for me to attend, but I still feel like the show’s out of place. I’d like it to return to the Bay Area even though it means I’ll have to travel.

I’ve been in San Francisco this week for a training course. Tuesday night after dinner I wandered down Market St. until I recognized the pedestrian path that led toward the Yerba Buena Gardens, Metreon mall, and Moscone Convention Center. I had to look.

There was an art installation in the path, a set of benches including an open-air whisper gallery. The church nearby was covered with scaffolding. The nearby buildings were lit up, as was the Martin Luther King, Jr. waterfall at the south end of the park, and I decided to try taking some night photos with my phone. HDR mode surprised me by turning out astonishingly well for a phone.

MLK Waterfall at Night

Compare that view of the Martin Luther King, Jr. memorial waterfall to this daytime shot from 2010:

And here’s a look at the buildings on the east side of the park:

Yerba Buena Gardens at Night

Would I have liked to have a better camera with me? Sure. But the software did a great job of counteracting my jittery hand and the low light level. It probably handled the image stabilization better than my camera would have.

I walked on across the bridge to check in on the convention center itself, for nostalgia’s sake, and noticed for the first time the children’s museum and playground in the same block. If WonderCon ever does make it back to San Francisco, we’ll have somewhere to take our son in the middle of the day. Though the way things are going, by then he’ll be old enough to enjoy a full day at a comic con anyway!